improved translations based on feedback for Polish and Spanish
Graphics/ Animation:
New hair styles (20 total hair styles)
Items:
Armors for the characters (basic, just damage reduction)
Other:
Going to have Amazon ads show before Vungle video ads
0.36
0.36[ | ]
Additions:
Translations:
improved translations based on feedback for Polish and Spanish
Graphics/ Animation:
New, higher quality character models for males and females
New animations for those characters
Items:
Armors for the characters (basic, just damage reduction)
User Interface:
New UI to be able to equip armor pieces
Going to have to redesign basic UI to be able to fit armor button in the interface
Going to have to redesign main menu screen character selection/create/edit for new characters
Other:
Going to have Amazon ads show before Vungle video ads
0.37
0.37[ | ]
Additions:
Finishing first biome
Changing map format to have smaller, wider maps that are fully loaded, and have "portals" or stream in other biomes at the edges
Define the total number of blocks per biome, animals, NPC's, bosses, and hostile mobs
The first biome planned for completion will be the forest biome, with safe glade, forest animals and forest bosses
Upcoming planned features not yet in a current update[ | ]
Version
Upcoming changes
Networking
Networking[ | ]
Improving networking model so that players/ mobs are better in sync, even with large latencies
Finish stand alone server, so people can run servers on their PC's with port forwarding
Create Master Server List to run on public server, so all public servers can register with it when running, and PC and Android clients can easily connect via IP, but with a nicer interface.
Owned chests for multiplayer, which can't be opened/ broken down unless by the person who placed it
Engine Improvements
Engine Improvements[ | ]
Get Block based shadows working in realtime
Get (stencil)shader based shadows working in realtime
Get water/lava/liquid working in realtime
UI Improvements
UI improvements[ | ]
Tap and hold to create multiple items on the crafting screen
Additional death messages:
Fall to death- (player) forgot to fly
Killed by mob-(player) was killed by (mob)
Lava-(player) Was burned in lava
Water-(player) forgot to hold breath
(Player) was slain by (player)
(Player) made (player) fall to their death
(Player) sniped (player)
"Polish"
"Polish"[ | ]
Add physical gibs for players/mobs
Add dust trails when walking behind player
Ragdoll effects-after new character designs come in
Add fire fly swarm animations at night (when lighting is working)
GamePlay
GamePlay[ | ]
"Beat 'em up" combat system, with combos
Content
Content[ | ]
Farming
Cows which give milk + beef
Chickens which give eggs + chicken
"Barn" area, where you can store mobs that will be saved/ not de-spawned, as well as more complex interactions (breeding, aging, growing pets)
Make all mobs capable of being trained into a "pet" that follows you around and helps fight
World Generation
Random chests generated
Breakable objects generated
Randomly generated buildings
Different character "Races", with race based boons
Elves
Vampires
Werewolves
Dwarves
Mutant powers, and ways of customizing your characters powers